The execution platform. You run it.
Unity · Unreal · Godot · PS5 & Nintendo dev consoles
// GameDriver SaaS – your test, your pipeline[TestFixture]public class CombatDomainSuite{ private ApiClient gd; [SetUp] public async Task Init() => gd = await ApiClient.Connect("localhost:19734"); [Test] public async Task Hitbox_RegistersOnContact() { await gd.LoadScene("Combat_Arena_01"); var hit = await gd.SimulateAttack("Player", "Enemy_01"); Assert.That(hit.Registered, Is.True); Assert.That(hit.Damage, Is.InRange(24, 26)); }}The same execution platform. None of the operation.
The full execution layer
Same toolchain used in QaaS engagements – native Unity, Unreal, and Godot support. No reduced-capability tier.
Dev console hardware access
Authorized middleware status on PlayStation and Nintendo extends through to licensees. Tests execute on the dev console itself – not a desktop proxy.
Reference implementations and engineering support
Documentation, integration examples, and a contracted engineering support channel. Not a managed service – escalation, not operation.
The work that decides whether the signal is useful.
Authoring
Writing the tests that cover the parts of the game that matter. Scope, prioritization, and depth – your team's call.
Maintenance
Keeping coverage current as object paths rename, UI reorganizes, and features get cut and reintroduced. This is the work most teams underestimate.
Pipeline and integration
Running execution against your builds, wiring findings into your release process, and operating the pipeline against your infrastructure.
Platform drift
Keeping the execution layer current as engines, platforms, and dev kits ship updates. The platform moves; your implementation has to move with it.
A small audience, honestly.
GameDriver SaaS makes sense for studios that already have one or more QA engineers whose primary job is building and operating automated test infrastructure – not test execution, infrastructure. That bench is what makes an execution layer return capacity instead of consuming it.
Without it, a self-operated coverage layer becomes the maintenance burden it was supposed to eliminate. That's the problem QaaS solves: we operate the layer so your team doesn't have to. If your team isn't structurally set up to operate test infrastructure as a discipline, engage QaaS. If it is, license SaaS.
Outsourced. SaaS. QaaS. Only one shifts the risk.
- Pricing model
- Hourly seats
- Who absorbs scope and change risk
- You
- What you're buying
- Hours of labor
- Who's doing the work
- Hourly testers; pool composition varies by vendor
- Keeping scripted coverage alive as the game evolves
- Manually re-tested, billed hourly
- Dev console execution
- Rare, varies by vendor
- Availability
- Testers call in sick, turn over, no-show
- Burst capacity for new features and content drops
- Extend the contract, re-onboard new testers
- Time to first signal
- Weeks of ramp-up; repeats each cycle
- Accountability
- Hours billed regardless of outcome
- Pricing model
- Flat license
- Who absorbs scope and change risk
- You
- What you're buying
- A platform
- Who's doing the work
- Your in-house QA team
- Keeping scripted coverage alive as the game evolves
- Your team's job
- Dev console execution
- Available – bring your own dev kits
- Availability
- Your team's calendar
- Burst capacity for new features and content drops
- Finite team stretched across more scope
- Time to first signal
- Limited by your team's velocity
- Accountability
- Your team owns it
- Pricing model
- Flat subscription
- Who absorbs scope and change risk
- We do
- What you're buying
- A managed quality service
- Who's doing the work
- Senior QA leads – recognizable names in the industry
- Keeping scripted coverage alive as the game evolves
- AI-assisted; included
- Dev console execution
- Yes (PlayStation, Nintendo via cert)
- Availability
- Automated execution runs through sick days, holidays, and weekends
- Burst capacity for new features and content drops
- Elasticity built in – burst risk is on us
- Time to first signal
- First signal in weeks. Trends follow immediately.
- Accountability
- Service-level accountability
Outsourced QA is sold by the hour – you absorb every change. SaaS licenses the platform – you absorb the operation. QaaS delivers it as a service – we absorb the risk that the game keeps changing.
QA Solved. Not Staffed.
Sure SaaS is the right fit?
Tell us about your team, your engines, and the platforms you ship to. We'll be honest about which model fits – and if QaaS makes more sense for where you are today, we'll say so.
Get in touch